In my daily work I design the game’s new features, work with the artists, producers and programmers and write the game’s storyline. Together we create Delicious games with Gamehouse. Our team exists out of 2 progammers (Luc and Roel), an art director (Ruud), an animator (Raymon) and a producer (Bart). I’m with Blue Giraffe, which is an awesome game studio in the Netherlands. You can also list me as the one who placed that little mouse in each restaurant ). I became the game’s designer all the way back at Delicious: Emily’s Taste of Fame, but even before that I was responsible for the level-design of Delicious 2 and Emily’s Tea Garden. Hi, my name is Sebastiaan van Waardenberg and I’ve been designing Delicious games for about 7 years now.
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